Tuesday, December 18, 2018

Pretty Good Game Engine is 1 Year Old!

One year ago I started a new github repo, a new programming project using libGDX.

The purpose of the pgge project is to demonstrate the libGDX 3D API and Bullet physics integration in a 3D game engine.

The project is developed using Android Studio for Java development, and Blender to create 3D models. Thanks to libGDX multiplatform capability, the program can be run on an Android device or on PC desktop.

Hope someone has a chance to check it out!


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